Chip 'n Dale Rescue Rangers (video game)

Chip 'n Dale: Rescue Rangers

Developer(s) Capcom
Publisher(s) Capcom
Producer(s) Tokuro Fujiwara
Designer(s) Masayoshi Kurokawa
Composer(s) Harumi Fujita
Platform(s) NES
Release date(s) JPN June 8, 1990
NA June 1990
EU December 12, 1991
Genre(s) Platform
Mode(s) Single player, cooperative
Media/distribution 2-megabit cartridge

Chip 'n Dale Rescue Rangers is a platformer video game released for the NES in 1990.[1] It is based on the Disney cartoon about crime-fighting chipmunks of the same name.

Contents

Storyline

The game begins with an exposition scene of Gadget speaking to Chip and Dale, about the latest scheme cooked up by Fat Cat. Then the game presents a map of various locations throughout the city, in a similar format to other Capcom games such as Mega Man (original series) and Bionic Commando, that allow the player to choose which levels to enter into.

After defeating the first set of levels, an exposition scene reveals that Fat Cat has kidnapped Gadget, and it is up to the player to save the day. The other guest starring characters make occasional appearances to help out the player, and bosses are defeated by tossing a special projectile at them.

Gameplay

Chip 'n Dale Rescue Rangers is a platform game featuring single and 2-player cooperative modes, allowing players to choose which levels to access via a map, giving them access to various locations in the city. Each individual stage is set up as a side-scrolling action game where Chip and Dale can walk, jump, duck, and pick up objects such as acorns, crates, and barrels to throw at enemies and bosses. Each character can withstand only three direct hits before they lose a life, and there are no passwords. In two-player mode, Controller 1 is Chip, Controller 2 is Dale.

Sequel

Capcom released on December 10, 1993 a sequel titled Chip 'n Dale Rescue Rangers 2 for the same console[2] shortly before new games for the NES were discontinued by most distributors. It had similar gameplay and features additional incentives for cooperative play, such as mini-games that can only be played by two players, and the ability to throw one's partner as a weapon.

References

External links